For any gamers out there, most, if not all will agree that achieving a Level Up in the game you are playing feels amazing. When you see the flashing lights and glowing emblems that state Level Up Acquired, it really feels good, since you took a long time to reach that point. You had to kill 100 boars, travel miles and miles, climb mountains, go through dark scary caves, use persuasion on other in game characters and so on and so on and so on. And all awhile you could see your XP experience bar get closer and closer to reaching the next level.
Wouldn’t it be great if we had a real life experience bar?
I mean look at how much work, I mean playing, players conduct to reach such a feat. Imagine playing a game and a major driving force is WORKING. They are willing to sit in front of the computer screen and work to achieve goals….. Sounds like a manager’s dream!!! Everyone working hard and consistently to achieve like goals.
The reason why I thought of creating this post was because I personally have experience creating game demos. It takes a lot of preparation and logic to create a game.
Who doesn’t like Progress?
Likewise, there should be much preparation and logic given in the creation of a experience bar within your organization. I have created experience bars within the organization I have worked and consulted for, I can tell you from personally experience that utilizing a experience bar for daily tasks or work lists within your organization works tremendously.
Everyone wants to physically see the progress that they have done. This gives them the drive, the motivation to hit the next goal, milestone or level.by